Great concept! Poor execution, unless its about money.
I really do like the concept of the game. A matching game to complete quests to get objects to evolve a civilization after it was destroyed. But back to its execution.
Its execution is like having ones head cut off by being hacked off instead of having it chopped off by a guillotine. As you progress to higher levels you must wait hours or a day to have your energy restored enough to play (or you can spend $$$ to restore it. They encourage this by offering discounts occasionally for energy, spells, & objects).
The amount of energy required also rises to play the matching games. They rise in difficulty, which is fun & frustrating. But you can of course buy things that make it easier or use spells that you may have received by completing previous quests.
Then there are the resources that you earn. For a while you wonder what theyre for, then you use then to open or upgrade areas, & then theres the boat. More matching, but you use your resources. Sometimes the levels are so challenging you may risk not being able to guards something else more necessary. & so $$$. Again $$$ is encouraged by discounts & frees gems by watching videos (1-3/day LoL) or there might be a discount.
Dont bother. Its fun, but by the end youll be hacked so much youll think it was the zombie apocalypse & youll wish for a guillotine. Oh! & the story needs work
Liasmiles about
Cradle of Empires: Match Three, v2.8.0